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Urban Exergames: How Architects and Serious Gaming Researchers Collaborate on the Design of Digital Games that Make You Move

Martin Knöll,Tim Dutz,Sandro Hardy,S. Göbel

2014 · DOI: 10.1007/978-3-642-54816-1_11
23 Citations

TLDR

This chapter describes a new approach that aims to design exergames which interact with the player’s built, topographic, and social environment in a meaningful way and presents strategies on how to integrate research on health-oriented urban design and planning to the design of such games.