The sense of presence in virtual environments: A three-component scale measuring spatial presence, involvement, and realness
The sense of presence in virtual environments: A three-component scale measuring spatial presence, involvement, and realness
Thomas W. Schubert
2003 · DOI: 10.1026/%2F1617-6383.15.2.69
386 Citations
TLDR
A three-component self report scale to measure sense of presence is described, the components being sense of spatial presence, involvement, and realness, which was developed in a survey study with players of 3D games and replicated in a second study.
