The Effectiveness of Guidance and Counseling Monopoly Media for Increasing Academic Self-Efficacy for High School Students
The Effectiveness of Guidance and Counseling Monopoly Media for Increasing Academic Self-Efficacy for High School Students
Lofes Ardiansyah,Muhammad Nur Wangid,Cindy Asli Pravesti
Abstract
This study aims to ascertain whether the use of guidance and counseling monopoly game media can increase high school students' self-efficacy in their academic endeavors. Five students from class XI with low academic self-efficacy measurement scores participated in this study using an experimental method with a one-group pre-posttest design. The instrument for measuring academic self-efficacy is a data collection technique used in this study. The t test was used in parametric data analysis by the researchers. It can be seen from the results of the t test that Ho is rejected and Ha is accepted because sig (2-tailed) has a value of 0.010, which means <0.05. According to research findings, monopoly guidance and counseling media have an effect on helping high school students increase their academic self-efficacy by using group guidance services.
