Quaternion calculus as a basic tool in computer graphics
Quaternion calculus as a basic tool in computer graphics
D. Pletinckx
2005 · DOI: 10.1007/BF01901476
The Visual Computer · 62 Citations
TLDR
It is shown that quaternions, although up to now solely used for animation purposes, can be used successfully in the field of modelling and rendering and it is proved that the rendering algorithm can be sped up by using quaternion.
