Pedestrian Modeling as Generative Mechanism for the Design of Adaptive Built Environment
Pedestrian Modeling as Generative Mechanism for the Design of Adaptive Built Environment
O. Kontovourkis
TLDR
In this investigation, an existing computer program will be further developed in relation to its ability to inform the environment in an adaptive manner resulting the formation of spaces that can influence and can be influenced by pedestrian movement behavior and hence circulation systems.
Abstract
The investigation of the relationship between pedestrian modeling and the built environment is essential in the process of analyzing, evaluating and generating new architectural spaces that can satisfy circulation design conditions and respect the surrounding environment in the best possible way. In order to achieve the direct interaction between the users and the environment, current work attempts to examine how pedestrian models can be used as generative mechanisms for the production of adaptive spaces, which can be optimized according to human movement behavior needs. In this investigation, an existing computer program will be further developed in relation to its ability to inform the environment in an adaptive manner resulting the formation of spaces that can influence and can be influenced by pedestrian movement behavior and hence circulation systems. This can be done by creating new rules of interaction between components, for instance between pedestrians and the geometry of environment, and by taking into account pedestrian movement behavior conditions, as well as functional and morphological architectural design criteria.
