Multi-weight enveloping: least-squares approximation techniques for skin animation
Multi-weight enveloping: least-squares approximation techniques for skin animation
X. Wang,Cary B. Phillips
2002 · DOI: 10.1145/545261.545283
Symposium on Computer Animation · 256 Citations
TLDR
The multi-weight deformation equation is computationally efficient to evaluate; once the training process is complete, even creatures with high levels of geometric detail can move at interactive frames rates with a look that approximates that of anatomical, physically-based models.
