"Moments to talk about": designing for the eudaimonic gameplay experience
"Moments to talk about": designing for the eudaimonic gameplay experience
T. Cole
2021 · DOI: 10.25602/GOLD.00029689
1 Citations
TLDR
The mixed-affect emotional experience of interest resulting from gameplay is defined as the ‘Eudaimonic Gameplay Experience’, which will help developers and researchers better understand how to analyse and design single-player videogames that increase the chances for a deep, reflective and more varied emotional experience.
