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"Moments to talk about": designing for the eudaimonic gameplay experience

T. Cole

2021 · DOI: 10.25602/GOLD.00029689
1 Citations

TLDR

The mixed-affect emotional experience of interest resulting from gameplay is defined as the ‘Eudaimonic Gameplay Experience’, which will help developers and researchers better understand how to analyse and design single-player videogames that increase the chances for a deep, reflective and more varied emotional experience.