Method for generating rich sound environments using genetic or shaped algorithms
Maribeth Back,M. Stone
2005 · DOI: 10.1121/1.1932367
0 Citations
TLDR
Small, high-quality soundfiles are algorithmically recombined and their behavior altered to create rich, non-looping sound environments to be applied in Web-based 3D environments (e.g., VRML, Java3D, etc.), which dramatically reduces the necessity for downloading large soundfiles.
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