High Quality Realtime Tessellation of Trimmed NURBS Surfaces for Interactive Examination of Surface Quality on Car Bodies
High Quality Realtime Tessellation of Trimmed NURBS Surfaces for Interactive Examination of Surface Quality on Car Bodies
Gerd Sußner,Quirin Meyer,G. Greiner
2008 · DOI: 10.1007/978-3-540-87921-3_24
4 Citations
TLDR
This paper presents a method which allows a view-dependent, arbitrary fine tessellation of trimmed NURBS surfaces at interactive frame rates and based on simulating reflection lines using striped environment maps and strong specular highlights.
