UPDF AI

Fabricating articulated characters from skinned meshes

Moritz Bächer,B. Bickel,Doug L. James,H. Pfister

2012 · DOI: 10.1145/2185520.2185543
ACM Transactions on Graphics · 149 Citations

TLDR

A method that takes a skinned mesh as input, then estimates a fabricatable single-material model that approximates the 3D kinematics of the corresponding virtual articulated character in a piecewise linear manner, and estimates mechanical friction joints that satisfy inter-joint non-penetration and other fabrication constraints.