Enabling the integration of desktop virtual reality in a distance university: an educational stakeholder perspective
Enabling the integration of desktop virtual reality in a distance university: an educational stakeholder perspective
K. Holubinka,S. Hassane,3 Authors,R. D. de Groot
2026 · DOI: 10.1007/s10639-026-14014-z
Education and Information Technologies : Official Journal of the IFIP technical committee on Education · 0 Citations
TLDR
Two key mechanisms are proposed: a three-point audit (hardware, software, staff expertise) to assess organisational readiness, and a value-aligned design workflow that links VR affordances to instructional goals while anticipating risks such as cognitive overload and accessibility gaps.
