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Enabling the integration of desktop virtual reality in a distance university: an educational stakeholder perspective

K. Holubinka,S. Hassane,3 Authors,R. D. de Groot

2026 · DOI: 10.1007/s10639-026-14014-z
Education and Information Technologies : Official Journal of the IFIP technical committee on Education · 0 Citations

TLDR

Two key mechanisms are proposed: a three-point audit (hardware, software, staff expertise) to assess organisational readiness, and a value-aligned design workflow that links VR affordances to instructional goals while anticipating risks such as cognitive overload and accessibility gaps.