Efficient rendering of trimmed NURBS surfaces
Efficient rendering of trimmed NURBS surfaces
Subodh Kumar,Dinesh Manocha
1995 · DOI: 10.1016/0010-4485(94)00003-V
60 Citations
TLDR
An algorithm for the interactive display of trimmed nurbs surfaces that makes use of tight bounds for the uniform tessellation of Bezier surfaces into cells and traces the trimming curves to compute the trimmed regions of each cell.
