UPDF AI

Efficient NURBS Rendering using View-Dependent LOD and Normal Maps

M. Guthe,Reinhard Klein

2003 · DBLP: conf/wscg/GutheK03
International Conference in Central Europe on Computer Graphics and Visualization · 17 Citations

TLDR

This paper presents a novel approach to apply normal maps to view-depandent NURBS rendering with small memory and computational overhead, and applies this approach to render isophotes and environment maps such as reflection lines on view dependent triangulations with high visual fidelity.