UPDF AI

Dreadful Virtualities: A Comparative Case Study of Player Responses to a Horror Game in Virtual Reality and Flat Screen

M. C. Jiménez,A. M. James,M. G. Maureira,I. Kniestedt

2017 · DOI: 10.1007/978-3-319-76270-8_17
IFAC Symposium on Advances in Control Education · 8 Citations

TLDR

This study compares player responses while playing the same game in two conditions: room-scale VR and a conventional monitor, and shows that while VR does not necessarily provide a more intense horror experience than conventional setups, it is less impacted by pre-existing knowledge of game content, providing a longer-lasting intensity to the experience.