Designing a Combined World and Story Procedural Content Generation Engine
Designing a Combined World and Story Procedural Content Generation Engine
Brenden Lech,Sasha Azad,2 Authors,Chris Martens
2021 · DBLP: conf/aiide/LechAWJM21
0 Citations
TLDR
This research presents the design of a game engine designed to generate a world, characters, supporting quests and overarching narrative content for their upcoming game, and believes that this engine will meet their requirements increasing the replayability of the game, reducing the authorship burden, while providing the authors with significant control over quest and narrative structure.
