Demand Heterogeneity in Platform Markets: Implications for Complementors
Demand Heterogeneity in Platform Markets: Implications for Complementors
J. Rietveld,J. Eggers
2018 · DOI: 10.1287/ORSC.2017.1183
180 Citations
TLDR
It is shown that despite the increase in the potential user pool as the platform evolves, video games launched later in the platform life cycle realize lower sales than those launched earlier, and substantial evidence is shown consistent with the theory of preference differences between early and late adopters.
