Death and Rebirth in Platformer Games
Death and Rebirth in Platformer Games
E. Melcer,M. Cuerdo
2020 · DOI: 10.1007/978-3-030-37643-7_12
14 Citations
TLDR
This chapter presents the creation of a generalized taxonomy of death in platformer games—one of the genres that features player death and respawning most heavily and discusses how the different dimensions and mechanics highlighted in this taxonomy have implications for key aspects of player experience, as well as how they could be used to improve the effectiveness of related techniques.
