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Born to Run, Programmed to Play: Mapping the Extended Reality Exergames Landscape

Sukran Karaosmanoglu,S. Cmentowski,Lennart E. Nacke,Frank Steinicke

2024 · DOI: 10.1145/3613904.3642124
International Conference on Human Factors in Computing Systems · 31 Citations

TLDR

A scoping review of the current state of XR exergame research is conducted to provide a structured overview, highlight trends, and uncover knowledge gaps, and provide a taxonomy of XR exergames to help future design and methodological investigation and reporting.

Abstract

Many people struggle to exercise regularly, raising the risk of serious health-related issues. Extended reality (XR) exergames address these hurdles by combining physical exercises with enjoyable, immersive gameplay. While a growing body of research explores XR exergames, no previous review has structured this rapidly expanding research landscape. We conducted a scoping review of the current state of XR exergame research to (i) provide a structured overview, (ii) highlight trends, and (iii) uncover knowledge gaps. After identifying 1318 papers in human-computer interaction and medical databases, we ultimately included 186 papers in our analysis. We provide a quantitative and qualitative summary of XR exergame research, showing current trends and potential future considerations. Finally, we provide a taxonomy of XR exergames to help future design and methodological investigation and reporting.