Animation, Simulation, and Control of Soft Characters using Layered Representations and Simplified Physics-based Methods
Animation, Simulation, and Control of Soft Characters using Layered Representations and Simplified Physics-based Methods
Ming C Lin,Nico Galoppo
2008 · DBLP: phd/basesearch/Galoppo08
3 Citations
TLDR
This dissertation presents interactive algorithms that enable physical simulation of deformable characters with high surface detail and support for intuitive deformation control, and proposes a novel unified framework for real-time modeling of soft objects with skeletal deformations and surface deformation due to contact.
