UPDF AI

An analysis of player affect transitions in survival horror games

Vanus Vachiratamporn,R. Legaspi,2 Authors,M. Numao

2014 · DOI: 10.1007/s12193-014-0153-4
Journal on Multimodal User Interfaces · 0 Citations

TLDR

The results show that (i) players are likely to get more fearful of a scary event when they are in the suspense state and (ii) heart rate is a good candidate for detecting player affect.