An analysis of player affect transitions in survival horror games
An analysis of player affect transitions in survival horror games
Vanus Vachiratamporn,R. Legaspi,2 Authors,M. Numao
2015 · DOI: 10.1007/s12193-014-0153-4
Journal on Multimodal User Interfaces · 35 Citations
TLDR
The results show that (i) players are likely to get more fearful of a scary event when they are in the suspense state and (ii) heart rate is a good candidate for detecting player affect.
