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AI-Driven VR Design: Design of an Educational Game for Aesthetic Ambience in Ancient Chinese Poetry

Jiarui Li,Chen Zhou,Yutong Li,Xiong Wei

2025 · DOI: 10.1145/3734921.3734922
0 Citations

TLDR

A new approach to enhancing students' comprehension of the mood in classical Chinese poetry is proposed, which integrates artificial intelligence and virtual reality (VR) technology for the development of an interactive VR learning game.

Abstract

The present study proposes a new approach to enhancing students' comprehension of the mood in classical Chinese poetry. The new approach integrates artificial intelligence and virtual reality (VR) technology for the development of an interactive VR learning game. The use of AI facilitates the development of a picture library that is thoughtfully crafted to match the distinctive linguistic and thematic characteristics inherent in classical poetry. This machine-generated system creates atmospheric drawings with respect to the text of the poem, giving designers a series of idea visualisations. The drawings are utilized as a basis for the subsequent design of VR scenes, in which sensory experiences and avatars are employed to immerse the user in the poetic environment. The system takes full advantage of user interactivity and imagination, providing an active platform for exploring poetic moods. The integration of virtual reality and artificial intelligence in this study is of paramount importance in enhancing the instruction of classical poetry, developing deep cultural affinities, and promoting the continuation and innovation of classical Chinese culture and poetry.

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