What's New for SIGGRAPH Educators in CS2023: Undergraduate Computer Science Curricular Guidelines
Susan Reiser,Jeff Lait
TLDR
This talk will describe the organization of CS2023, the Graphics and Interactive Techniques Knowledge Area including its new Knowledge Unit, Society Ethics and the Profession and incorporate a competency model in addition to the traditional knowledge model.
Abstract
The Computer Science Curricula 2023 (CS2023) was endorsed by their sponsoring organizations: the Association of Computing Machinery (ACM), IEEE Computing Society (IEEE CS), and the Association for the Advancement of Artificial Intelligence (AAAI) in early 2024. The document was produced over the course of four years and was the collaborative work of approximately 100 volunteers from six continents. In keeping with current curricular design principles, the guidelines incorporate a competency model (what is learned) in addition to the traditional knowledge model (what is taught). This talk is geared to anyone interested in computer science graphics education who would like to learn more about the guidelines and the on-going computing curricular efforts. We will describe the organization of CS2023, the Graphics and Interactive Techniques Knowledge Area including its new Knowledge Unit, Society Ethics and the Profession.
