Designing oral participation in Second Life – a comparative study of two language proficiency courses
Designing oral participation in Second Life – a comparative study of two language proficiency courses
Mats Deutschmann,Luisa Panichi,J. Molka-Danielsen
2009 · DOI: 10.1017/S0958344009000196
ReCALL · 166 Citations
TLDR
Results seem to indicate that meaning focussed task design, which involves authenticity and collaborative elements, has a direct impact on learner participation and engagement and suggest that technical and social initiations into a complex environment such as SL are important factors that have to be worked into the course design.
