How gamification motivates: An experimental study of the effects of specific game design elements on psychological need satisfaction
How gamification motivates: An experimental study of the effects of specific game design elements on psychological need satisfaction
Michael Sailer,J. Hense,S. Mayr,H. Mandl
2017 · DOI: 10.1016/j.chb.2016.12.033
Computers in Human Behavior · 1,518 Citações
TLDR
The results show that badges, leaderboards, and performance graphs positively affect competence need satisfaction, as well as perceived task meaningfulness, while avatars, meaningful stories, and teammates affect experiences of social relatedness.
